(5 years and 3639 days ago)
this is very realistic....instead of a perfectly modelled character, this guy has features that are more indicative of real life...i like it.
Howdie stranger!
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Basemesh in 3ds max, detailed in zbrush, UVs in UVLayout, rendered in 3ds max and mental ray, post production in photoshop.
One day of work.
I cant aford to spent much time in this, so i didnt textured it and did not used any hair simulator in it. I made this in a couple of hours only. Its just modeling and rendering.
Its more of a representation of a human head and not a realistic head. Its more a statue then the real thing.
I agree... i failed when using a specular material in the eyes :P It should be one material only.
Next time with more time to spare! (more then the 2/3 hours i spent on this one :P i hope!) (5 years and 3633 days ago)
very nice work. good luck
Oh-la-la! Oh-la-la! What a hot shot ! What a first class modeler ! You have to made a tutorial on that.
Nice job....like the lighting.
Why the name shoah?
That's one scared dude! And also: wow, modeled the traditional way. Impressive. But what I really like is the texturing! You've also done a good job with setting up the scene. The great lighting lets you by get away without making the hair.
I like the lighting, too. Good job.
to freejay.- Shoah = Holocaust
what program did u use?
Nice texturing
the eyes are a tad too bulged....aside from that, everything's in good form.
Wow! Good luck!!
very nice
Good job with Good Luck Author.
Congrats, really nice job
Head is too fat, otherwise good.
Congrats for your first place, Suky!
Howdie stranger!
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