Create an anatomically correct human heart, made of highly detailed glass. Reference images of human hearts are allowed, but should be posted in your step by step guide or source.
Use any colors and effect you like to make this heart as real and dynamic as possible! Good luck!
Maya3D: Anatomically human heart is very tough contest for 3d. ( 5 years and 3554 days ago )
RichieMB: check this out, http://images.google.com/imgres?imgurl=http://i140.photobucket.com/albums/r5/luckiedog1/hybridheart.jpg&imgrefurl=http://www.10000words.net/2008/07/exploring-human-body-with-new-media.html&usg=__zbbhp_2yg-kbV5g8JhO5WFjIiQ4=&h=356&w=500&sz=48&hl=en&start=2&um=1&itbs=1&tbnid=NYESLxpx5n3aoM:&tbnh=93&tbnw=130&prev=/images%3Fq%3Dglass%2Bhuman%2Bheart%26hl%3Den%26client%3Dsafari%26rls%3Den%26um%3D1 ( 5 years and 3550 days ago )
Contest Moderator: submit ended at feb.26 - 8 PM GMT ( 5 years and 3540 days ago )
Howdie stranger! If you want to participate in this contest, just:
The detailed model looks good. I also like the colored glass. You could of course add small variations to different channels to make it look slightly worn and thus more realistic. Also, the specularity makes it look more like plastic glass. Easy things to fix though.
But just like another entry in this contest you've excluded one of the more vital parts of transparency - background and surrounding objects. It's not really coming to life with this setup. I can see that it reflects some kind of image, but there's no trace of it in the image.
The model and the texturing is nice. I don't know exactly how a hearth is supposed to look like, but I like it.
The dissapoining part of your entry is that you didn't do anything about the background. When it comes to reflections, but especially transparency, a good surrounding, with background and objects will be one of the main factors for making it look good.
Could you explain the render part in maya. Because I am also using Maya but can't render like this... Perfect job. Maya is very difficult 3d program. GL.
I am really tired so I will upload the SBS tomorrow or ASAP. Please leave comments for now so that when I get back to you I can also submit changes when I come to do the SBS. (5 years and 3543 days ago)
created with 3ds max 9 and mental ray renderer..I rethought the background because my heart seemed to disappear in the other one..I created the stripes using photoshop and imported them into max as a texture (5 years and 3548 days ago)
The detailed model looks good. I also like the colored glass. You could of course add small variations to different channels to make it look slightly worn and thus more realistic. Also, the specularity makes it look more like plastic glass. Easy things to fix though.
But just like another entry in this contest you've excluded one of the more vital parts of transparency - background and surrounding objects. It's not really coming to life with this setup. I can see that it reflects some kind of image, but there's no trace of it in the image.
I think it looks marvelous just the way it is Good work!
Excellent job
Spectacular! Good job!
Awesome work.....Great entry......
fantastic !
Wow!...cool render!!!
nice modeling and render for a crazy shape!
Top notch work
mast faad work
awesome
Very realistic. Nicely done.
Wow! I would have sworn this was a photograph! great shine and everything! GL! (adding a bg would be even better!)
Nicely done.
Very Nice......G/L Author.
Congrats for your first place, Viren!
great work
Howdie stranger!
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