
3ds max 2009 for modelling, photoshop for light and steam effects (rendered with vray) (5 years and 3431 days ago)
i modelled this in autodesk 3ds max...core is the basic box modelling,Then some spline modelling for pipes,parray ,pathfollow spacewarp , wind spacewarp for smoke and greeble plugin for high level detailing.I used 3ds max own material library 's materials and textures.Then i rendered this out in mental ray daylight system.i have elaborated the steps in SBS.Plz have a look at the work and post your comments....Thanks (5 years and 3432 days ago)
Whoa, baby - totally steampunk!
Love your choice of the body texture. I see you're really into the heavy machinery, and tho I wish those gauges were larger, you've made a wonderful construction with the hydraulics and other textures. Great job! 
great job author...great example of steampunk machine...well done
Howdie stranger!
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