In this contest, your goal to model something that is normally "small". For example, take a paperclip and make it over-sized. Then place it in to an environment given its scale, volume and dimension (eg. a city). So, the environment is on normal scale, but 1 object you place in this environment must be greatly increased in size.
Status: finished. Check out the winners below!
Howdie stranger! If you want to participate in this contest, just:
Cool idea great colors, camera angle is a little awkward and we can not see all the work you put in to the goldfish. Antialiasing could have done with being higher especially if you intend to do post processing i.e. sharpening as this will only emphasize the jagged edges. Increase the sample rate would achieve a much more than p.p.
**All the Textures are hand made and are in the SBS.
**The Wood Material is From (Archshaders Vol1) which I Pruchaced from evermotion.
**The Pexleyes Logo is a property of its owner ...
**Done With 3dsMax 2011,Vray sp5... (5 years and 3161 days ago)
great lighting, textures.... a little too perfect feel, maybe add a little "used" feel maybe better?
otherwise, it is PERFECT!
Warlock [banned] says:
Clever idea and good composition the only nitpicks I have are, two of the cigarettes needed a better smoothing angles as they are looking a little jagged, and the edges of the Pxleyes logo could have been cleaner overall good work.
author says:
Thnx 4 ur comments
warlock ... I didn't understand the idea of the cigarettes, but for the logo I couldn't get a higher resolution picture of it ... cheers bros
Great mugs, but what is the appliance on the RH side that the light is shining from? It kind of looks like a front load washing machine, but that makes no sense...
author says:
Thanks, the light is coming from a window above the machine.
Also for ur project, nice modeling and texturing, and in sbs what I see is 2d picture in 3d contest... for background
author says:
???
author says:
I don't understand your point, adding a 3d object to a 2d image is a very good skill to have in your arsenal!! matching lighting and reflections and camera setup is quite difficult to get right and I'm sure some of the experts could pick my attempt apart but I don't see where the problem is?
Warlock [banned] says:
Great idea and a pretty nice render, although the shadows in high res are a bit jagged
Are these ray trace or deep shadow maps I don’t remember if they have deep shadow maps in 3d max. If so, deep shadow maps need very high sample rates to be affective. Would have been a great touch if you could have got the reflections of the cups in the appliances on either side devils in the detail........
Howdie stranger! If you want to rate this picture or participate in this contest, just:
Cool idea great colors, camera angle is a little awkward and we can not see all the work you put in to the goldfish. Antialiasing could have done with being higher especially if you intend to do post processing i.e. sharpening as this will only emphasize the jagged edges. Increase the sample rate would achieve a much more than p.p.
Congrats man .... nice work
Congrats, this is awesome, poor fishy really needs a bigger bowl
congrats!
wow! congrats!
Congrats! Inca un premiu............bravooooooooooo!
DUDE, CONGRATS~!
Howdie stranger!
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