materials from Maxell Studio (5 years and 2979 days ago)
- 1: wall
(5 years and 2984 days ago)
Nice render, just a thing: try to make joints between wall tiles without reflection (tile adhesive don't reflex) Good luck!
You are so right enblanco, thanks for the spot. Made a correction.
The light reflections on the base showing on the tiles do not correspond with the direct light source reflection on the base itself (it's all a bit too bright, as well). The walking stick itself shows NO light reflections or refractions, which is odd, considering that the black lacquer of the stick, and most likely the "8 ball" on top would show something, and not just be flat, matte black...
Lovely render, just needs a little tweaking.
Nice, but I would adjust the uvw map of the floor so that the tiles on the right are not cut in half.
Thats better!
That is either some new or very clean tile, the reflections look so real! Very nice work, author, I like that you made the diamond design in photoshop. Clever stick for a hustler.
Great improvement, wonderful results!
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(5 years and 2978 days ago)
Great concept. It looks only big enough for one foot to fit on it, which conjures a wild image of an old person with one leg in the air, toddling along at about 3 MPG...lolol! Good job!
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All the materials are from maxwell studio library (5 years and 2984 days ago)
The coffin takes away from the walking stick feeling of this, making it seem more like some sort of burial fetish, and throwing the proportions off, since coffins are generally about 6 feet or more tall. This would look more like a walking stick with some other sort of backdrop, and would allow for more appreciation of the effort to create the stick, instead of detracting from it.
Good one, I preffer this entry than the old one, looks more like a cane, not so tribal but a power cane, good luck!
Doooooooooooood
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All made in 3dsmax.. (5 years and 2982 days ago)
Nice work, but the crooked floor would have the walking stick falling over onto the ground very quickly...Straighten it out, and you will have a beautiful render, because the textures and colors you have used are very complimentary to the interesting shape of the walking stick, it's just the wonky angle that is hurting this entry.
nice work.....
Thank u for ur advice & comments MossyB..
Thank u Sanju...
Great materials ..
nice overall ... GL Author
Thks Bitmap...
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Great walking stick!
The top of the hat looks a bit too dark, and the angle does not show the top, just the front edge (could be because it's so dark...), but the overall render is wonderful!
Very nice work bro .. always the best
GL
Nice entry, only one thing: hat is cut (when the hat meets the end of the desk). Maybe selection issue in PS? anyway very nice work, good luck!
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