This contest is about one style of modelling in 3d applications. Splines, or lines. You must use splines to model anything you want. No box modelling or patch/polygon modelling. You must use splines and the surface modifier or drop the splines to polygon when your shape is finished. Or whatever similar technique is available in your 3d application. Good luck.
r1k3r: To understand this contest better take a look at these links, they will help you understand the goal better. http://www.youtube.com/watch?v=YkuBH35SC9Q ( 5 years and 2778 days ago )
r1k3r: Here is another tutorial on how to use spline cage modelling: http://www.digitaltutors.com/11/training.php?vid=5552&autoplay=1
There is lots of information on the net about spline modelling, use google to find the tutorials for your software. ( 5 years and 2778 days ago )
nudanke: Spline modeling = patch modeling. ( 5 years and 2775 days ago )
Ory: So is the extrude nurbs in c4d allowed? ( 5 years and 2772 days ago )
Rumi: I guess it is because 1st u make the spline shape and then create geometry ( 5 years and 2770 days ago )
Howdie stranger! If you want to participate in this contest, just:
Earth, water, fire and air join together to nurture the world (personified by the tree). All of it created by spline modelling. (5 years and 2763 days ago)
Please see it in hi res thanks
great details and really cool textures.
thanks cino i'm glad u like it
Beautiful work. The leather texture adds a very nice touch. I especially like the depth you've created with the blade cut outs.
look who is back!!! thanks MossyB really missed u in this part of pxl galaxy
Congratulation! Love the leathery texture as well!
TY blur means a lot to me coming from an artist like yourself
Well deserved, author! And I'm just a mortal artist.
Howdie stranger!
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