Your goal is to model/render a realistic camera. You may choose any type of camera that is used for photography, old or new, and any type of camera will do. From old-fashioned box-type wooden cameras from the turn of the century to modern DSLR's, the choice is up to you...but it must be a camera used for photography and not a movie type camera for making films. Good Luck. Articles and photos for reference can be found here: http://en.wikipedia.org/wiki/Cameras.
sorry i am writing here but where should i write the sbs guide? my render was erased because of that and really nice wood texture there by the way..
author says:
Yeah you need to write one. If you want you can just do a minimal one. Showing the basic's. Broken down shots of the individual elements. Including a bit on lighting and composition. Each step needs to have a short description also. Just what you did in that step or what settings you used.
yes but where should i write it? in description? or there is a special section elsewhere....couldn't find it....sorry...i just discoverd this site yesterday and i am a bit confused
Nothing wrong with the modelling whatsoever, clean lines and good composition. I have , however one slight criticism. The rendering takes very little advantage of the good model. Somehow the model, despite the great texturing seems plastic, maybe I would re-render this with slightly more subtle lighting and a more definitive shadow map, as the shadows seem weak and unrealistic. I only say this because the model is excellent and the composition is great, more time spent on the rendering settings and maybe a bump and displace on the bellows to bring out the finer textures to add that extra realism.
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Fantastic modelling skills, just a few minor points. The flash seat, should really have had the edges chamfered slightly nowhere is there ever perfect sharp corners on anything. The texture of the black plastic on the front of the camera is stretched and doesn't match the same material on the corner of the camera where the strap loop is. The embossing of the lettering and the lighting is good. The machine turning or knurling on the focus ring is excellent and I love the F-numbers and focus values on the lens barrel. Good job aithor, just a couple of minor issues.
author says:
hmm you are right.. Seem I forgot to properly uv wrap the Film body. Fixed now. And it seems I did forget to chamfer the hot shoe. Thanks for catching it. Some time you look at something to long you missed thing.. Kind of like not finding the reading glass on top of your head..
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Good job author, I just want to pick up a couple of points with you. The string or strap looks kind of fuzzy, the lighting on the rest of the model is great, but somehow the light doesn't pick up the fuzzy bits on the straps. In other words all those little fuzzy bits would cast shadows themselves. But they don't. I love the texture of the table/wood top, nicely displaced and lit. overall good job author just a couple of things need correcting.
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nice one -- texture of the bellows is spot on
sorry i am writing here but where should i write the sbs guide? my render was erased because of that
and really nice wood texture there by the way..
Yeah you need to write one. If you want you can just do a minimal one. Showing the basic's. Broken down shots of the individual elements. Including a bit on lighting and composition. Each step needs to have a short description also. Just what you did in that step or what settings you used.
yes but where should i write it? in description? or there is a special section elsewhere....couldn't find it....sorry...i just discoverd this site yesterday and i am a bit confused
found it, thanks for helping me
Nothing wrong with the modelling whatsoever, clean lines and good composition. I have , however one slight criticism. The rendering takes very little advantage of the good model. Somehow the model, despite the great texturing seems plastic, maybe I would re-render this with slightly more subtle lighting and a more definitive shadow map, as the shadows seem weak and unrealistic. I only say this because the model is excellent and the composition is great, more time spent on the rendering settings and maybe a bump and displace on the bellows to bring out the finer textures to add that extra realism.
Howdie stranger!
If you want to rate this picture or participate in this contest, just:
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