Swords - 3D Contest [7 entries]

lightsaber Picture

Winning entry, with a score of:
66.1%
Contest goal:

The goal of this contest is simple: Design your own sword in your favorite 3D program.


Status: finished. Check out the winners below!
Suggested by: LKY

thefinalcut: Are you allowed to use photoshop to make it look pretty? ( 5 years and 3695 days ago )
billyboy: Feel free to use any graphic program which help you to shoot a masterpiece. The worst thing can happened is to see your entry removed ( 5 years and 3694 days ago )
Contest Moderator: Post processing in photoshop is allowed, as long as the modelling was done in a 3D program, please show what post processing was done in photoshop, in your SBS. Good Luck ( 5 years and 3694 days ago )

Howdie stranger!
If you want to participate in this contest, just:

LOGIN HERE or REGISTER FOR FREE


lightsaber - created by genuine2009


lightsaber
Favs: 1SBS: 12Hi-resRank: 1/7Score: 66.1% (37)25740 views

source refferer (5 years and 3691 days ago)

1 Source:


Ambush! - created by nudanke


Ambush!
Favs: 1SBS: 1Hi-resRank: 2/7Score: 61.1% (30)22337 views

An assassin was waiting for their victim, only to have the tables turned on them...

This is an update to my previous entry and I changed the textures and set up a basic scene. The texture for the floor is from CGTextures (http://www.cgtextures.com/texview.php?id=29652&PHPSESSID=c94f471a12a3971ee283989e2708cdf9) and generated a bump map in photoshop. The arm is from an old model I made and the texture on it a hand-painted projection. I broke the scene up a bit, rendered out 6 passes, and comped it in Nuke to have a little more control over color and DoF. Tools Used: Maya 2009, Photoshop, Mudbox, Nuke, and rendered with mental ray. (5 years and 3690 days ago)

1 Source:


Shock absorber SWORD - created by LKY


Shock absorber SWORD
Favs: 0SBS: 1Hi-resRank: 3/7Score: 61% (25)29660 views

MST CHECKOUT TE FULL RES.

Made in 3ds Max ( no other software have been used).
Rendered in Mental ray.
No xtra metrials have been used (only frm the mental ray library).
Total Poly count : 6000 (without meshsmooth)
Total work time : 6 hrs (without render time).

OKAY now come to concept......the concept if of my own. I basically want to create a sword which can resist shocks while killing or hitting some one.......this may sounds nonsense but its the way I'm.......

Also all comments will be appreciated as always.... (5 years and 3689 days ago)


Guineveres Future. - created by Missy


Guineveres Future.
Favs: 0SBS: 11Hi-resRank: 4/7Score: 60.5% (0)21511 views

3DS Max and Vray.

Edit: Changed background (5 years and 3690 days ago)

3 Sources:


Cutlass on Velvet - created by dka120


Cutlass on Velvet
Favs: 1SBS: 4Hi-resRank: 5/7Score: 59.3% (0)24443 views

Lightwave 3D, no sources, no Photoshop.

Rendered with Final Gather Radiosity, Adaptive Sampling and Enhanced Low Anti Alias. (5 years and 3689 days ago)