All made in one object. One 16644 poly subdivided/modified flat square for the landscape and a 1 poly flat square for water. The rest is just a whole lot of texture layers. The foreground grass is a displacement plugin that makes fur, modified to look more like grass.
No Photoshop post processing. No sources.
*Re-rendered with different lights/shadows settings. Thanks Akassa, you were right! (5 years and 3734 days ago)
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Lacks shadows but it's fine ^^
nice
using private comments while you seem to want to criticize others work...uhm your water needs work and the foreground lacks definition
Looks like you have been tweaking on this, added some definition to the foreground and the water is better the mountains in background seem too jagged considering the rest of the picture is ...let me say soft looking, Good luck.
Howdie stranger!
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