No external sources.
The horse was modeled first as a primitive mesh, from a simple box, in 3 DS Max, having as guide the contest blueprint.
Transfer to ZBrush to sculpt and paint.
Grass is paint in 2,5 D in ZBrush.
Better see a detailed 20 steps in SBS. (5 years and 3672 days ago)
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LOL, Missy, you better put a big knife into my back than ask me that. i want to kill myself thinking how easy was to draw with splines, or better, with NURBS curves.Really dont know what happened in my mind. Maybe my brain is frozen by fear before opening ZBrush, I need all my courage to work with this program. And my question. Why all your good advice came after I commit stupid things ?
I'm impressed, modelling a horse is no small task. And nobody else seems to be up for such a challenge. Good luck
I LOVE your SBS. "...The only solution was to grab some poly from the horse ass." And "For example at this moment I decide that my horse will be a stallion." High points for your creation and your humor.
looks cute
good work,gl
nice
Howdie stranger!
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