Most of the objects are created and painted with ZBrush.
Few objects are created with 3DS Max.
The mouse is create by his mother..oups.. I mean is a picture photoshopped.
Final render with mental ray.
Thanks to Rob Owen-Wahl for the mouse photo.
Wood texture from CG Texture.
Important edit only for 3D junkies :)
Not satisfied by the first mental ray render I' ve made a new one with V- Ray. See the old one in SBS step 12.
Change only the two mr omni with two planes v-ray light. UV maps made in ZBrush just changed from Arch& Design to V-Ray mtl. And the table texture , of course.
IMO V-Ray is much better for interiors scene. Or i dont manage the correct settings for MR. (5 years and 3666 days ago)
- 1: mouse
- 2: fabric texture
Made me hungry! Until I saw the mouse. : )
Certainly much better with V-ray nice work.
GL
i don't like the background and the cheese.
gud look..modeling not bad..uvmapping for the ground and background is not perfect..texturing part need to be improved..nice try ..gl
like your metal finishes, the wooden board and the egg would be my faves in this entry. over all it is visually colourful
very nice
Howdie stranger!
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