Stop Killing Child - created by vaiibhavjain


Stop Killing Child
Favs: 0SBS: 12Hi-resRank: 7/10Score: 56.4% (0)6557 views

its an idea to stop killing child. Those go for abortion this idea for them....
I hope you like it... (5 years and 3413 days ago)

no avatar
Widiar says:

We're getting political here, it seems. Pretty nice idea. The nail could maybe be a bit more shiny and there could be a slight fracture or something from where it goes in. The blood should be a few degrees darker and it looks a bit plastic where it meets the floor. You could add a shadow for the whole thing too and for the extra eggs on the corner. Nice thinking with the idea..

avatar Plastic
Plastic says:

Hmm shouldn't it be "Stop killing children" but this won't affect my vote of course.

Widiar I agree with you about the lack of shadows and the fractures but I think the blood is nice. Blood exist in all kinds of tones depending on where it is in your body and we can't really tell how it would look when coming from an egg.

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Widiar says:

I think the blood texture is just a bit too 'bumpy' and especially on the lower part it should be thinner and with a bit more dribbles. I would go for some basic 3D max liquid tutorials first. I'm not in any way saying your blood texture bad, it's just a bit plastic looking into my eyes. With a bit of darker shade, a bit thinner and some dribbles on it, it could look pretty good. Maybe it's just a matter of finding a proper blood texture with a more flow like shadows instead. (So many nice ready to use plugins for 3D softwares, haven't never even tried myself).

If you can't tackle the blood problem, you could maybe add some other suggested enhancements, maybe it will make the whole picture look better and more 'realistic'.

no avatar
Widiar says:

Oh, I forgot to say. Be sure to check all those water 3D contest entries and SBS' for additional hints

avatar Plastic
Plastic says:

Widiar I think you mean material and not texture. However this is a matter of taste so no offence.

Author if you want to improve the blood always try to look at a reference. If can't get the blood to look good enough with one material you can always render out multiple passes with different blood materials. This is one single image so you can do so much to it as you want without having to think about movements etc.
Besides the standard blood material pass I often render out things like a chrome pass, plastic pass, glass pass, matte surface (no specular) pass.
Chrome for example may not look like blood but when compositing it on top with a very low opacity and another blending mode it may just look right.
It's about experimenting

avatar Tuckinator

cool

no avatar
kumar says:

nice idea

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