I modeled the Phone using Hexagon. The candle was something I modeled some time ago. After I have modeled the phone and its component, I exported it from Hexagon to Carrara which is used to composed the scene apply shaders and render the scene.
The wall texture come from a texture pack by Dozaloz.
I think the phone is as shown for the contest is actually missing the mouth piece. (5 years and 3333 days ago)
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Really nice environment around the phone.
The gold color is a bit too saturated and orange, though. It's not golden, nor tarnished brass, it's just, well, orange. A bit less saturation and less red would give it a more natural tone.
Howdie stranger!
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