
(5 years and 3288 days ago)
Boat Beach ![]() by genuine2009 18022 views - final score: 63.2% | cap d'agde ![]() by farsite 14103 views - final score: 61.2% | Boat ![]() by abhinandan 14194 views - final score: 59.7% |
Paper boat ![]() by Palaekman 23377 views - final score: 58.3% | Home sweet home ![]() by r1k3r 12012 views - final score: 56.6% | H. L. Hunley ![]() by lchappell 9459 views - final score: 56.2% |
Battleship ![]() by Ory 5637 views - final score: 55.1% | Summertime ![]() by MFwaterman 5774 views - final score: 54.7% | RaceBoat ![]() by mircea 4730 views - final score: 53.5% |
Wood Boat ![]() by tioilmo 13552 views - final score: 53.2% | Lonely Boat ![]() by duma8821 10989 views - final score: 50% |
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very nice work
thnkss nisha
good work
Very nice work author...look like creation for some nice adventurous game...GL
thnksss alen and arethion thankss for lkng my work
Nice atmospheric image could do with a Higher AA samples setting which would significantly reduce the graininess and noisiness of the render. But if you don’t want to do this you could try increasing light samples or a more traditional sampling method (brute force GI) may prove a better solution.
As a general rule, objects should also have wall thickness to prevent some of the artifact issues with rendering.
Congrats for 3rd
Congrats for your third place!
wow congrats Abhi!!!
Congrats
Congrats on 3rd Place
Howdie stranger!
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