
Tweaking all the lightsources
(10 in total) to achieve a good balance in the scene was the most difficult part. (5 years and 2642 days ago)
Candle light ![]() by Cino 36588 views - final score: 72.8% | Gas lamp ![]() by Bitmap 32135 views - final score: 70.9% | Hot Bulb ![]() by rahul.savalia26 41655 views - final score: 70.8% |
Smooth Sailing ![]() by lchappell 11486 views - final score: 69.6% | Night Light ![]() by randy 14490 views - final score: 68.7% | Mini_Maglite ![]() by 1492design 12672 views - final score: 68.3% |
The drivers eye ![]() by Marc Muller 6052 views - final score: 67.1% | Finding our way home through the fog ![]() by db765 12376 views - final score: 66.6% | Flourescent_Tube ![]() by 1492design 10528 views - final score: 64.4% |
White Source ![]() by niravr212 14122 views - final score: 63.6% | MINECRAFT TORCH ![]() by 1492design 11626 views - final score: 60.9% |
Howdie Guest!
You need to be logged in to rate this entry and participate in the contests!
LOGIN HERE or REGISTER FOR FREE
Nice, but the beam of light going through the fog should be more diffused
Thx, i agree,
I have tried many different shader settings, and couldn't get it right.
Try Photoshop
I'm no expert in chopping, but I think you can do it with the blur settings. GL
Thx for the replies, you are both right.Instead of trying too achieve a good result in my 3d application,i should have done it during post production.
Howdie stranger!
If you want to rate this picture or participate in this contest, just:
LOGIN HERE or REGISTER FOR FREE