
Tweaking all the lightsources
(10 in total) to achieve a good balance in the scene was the most difficult part. (5 years and 2621 days ago)
Candle light ![]() by Cino 36535 views - final score: 72.8% | Gas lamp ![]() by Bitmap 32096 views - final score: 70.9% | Hot Bulb ![]() by rahul.savalia26 41564 views - final score: 70.8% |
Smooth Sailing ![]() by lchappell 11454 views - final score: 69.6% | Night Light ![]() by randy 14448 views - final score: 68.7% | Mini_Maglite ![]() by 1492design 12603 views - final score: 68.3% |
The drivers eye ![]() by Marc Muller 6016 views - final score: 67.1% | Finding our way home through the fog ![]() by db765 12299 views - final score: 66.6% | Flourescent_Tube ![]() by 1492design 10476 views - final score: 64.4% |
White Source ![]() by niravr212 14046 views - final score: 63.6% | MINECRAFT TORCH ![]() by 1492design 11575 views - final score: 60.9% |
Howdie Guest!
You need to be logged in to rate this entry and participate in the contests!
LOGIN HERE or REGISTER FOR FREE
Nice, but the beam of light going through the fog should be more diffused
Thx, i agree,
I have tried many different shader settings, and couldn't get it right.
Try Photoshop
I'm no expert in chopping, but I think you can do it with the blur settings. GL
Thx for the replies, you are both right.Instead of trying too achieve a good result in my 3d application,i should have done it during post production.
Howdie stranger!
If you want to rate this picture or participate in this contest, just:
LOGIN HERE or REGISTER FOR FREE