(5 years and 2486 days ago)
3 Sources:
- 1: opacity map
- 2: texture
- 3: texture
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Howdie Guest!
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Pretty funny
Can you explain the rule of the basic teapot at this scene?
The texture of the wall is too big, I do not saw any bump on it, the teapot has no material at all, the most realistic is the match.
Try practicing the materials, even if you have good models, if the shaders are shitty, the whole scene will be unreal.
Howdie stranger!
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