3D Pictures: Battle



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Star Ship Battle - created by Ory


Star Ship Battle
Favs: 1SBS: 4Hi-resRank: 7/10Score: 54.8% (0)9568 views

Unfortunately I cannot take credit for the awesome robots or enemy fighters, sources are provide for them.
I designed the bridge, did the lighting, environment, etc.

Really needs to be viewed in high res! (5 years and 3486 days ago)

2 Sources:

avatar swordfish
swordfish says:

nice ....................

avatar fodelement

The main focus when I look at this picture is the robots, unfortunately, you did not make them. (I know you gave the original creator credit). But it seems misleading...

Just my opinion...

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The battle is on - created by ramananjv


The battle is on
Favs: 1SBS: 19Hi-resRank: 1/10Score: 64.2% (35)12811 views

this render made with Vray and modeled with 3ds max.i just created the model with simple basic modeling techniques like spline and polygon modeling.no 3rd party textures used in this model (5 years and 3651 days ago)

avatar wazowski
wazowski says:

Nice design and colors, the water (in fact mostly the reflection) is a bit less convincing imo. Good luck!

avatar billyboy
billyboy says:

Great ! See you on next contests !

avatar madamemonty

Congrats, nice work

author says:

thanx for the comments and vote..

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Marine Battle - created by billyboy


Marine Battle
Favs: 2SBS: 15Hi-resRank: 2/10Score: 63.8% (30)16506 views

3 DS Max. V-Ray render.
Sails maps made with Photoshop.
No post editing with 2 D program.
Planks map from CG Textures, thanks. (5 years and 3661 days ago)

1 Source:

avatar KingRafox
KingRafox says:

nizeee.. i dont know anything of 3D but is there anyway to make the wood look more real?, i mean it looks like its made of one piece.. while a ship is made of planks?

avatar nishagandhi

wow!!!!!!

author says:

KingRafox, a reald gold comment. Now the ship is made from planks.

avatar demi
demi says:

beautiful and very good

avatar CMYK46
CMYK46 says:

Really nice render on the ship! The cannons are too large, and they made a lot of smoke when fired, but good work.

author says:

Thanks, CMYK. Made cannons smaller and add some smoke with fire effect and two atmospheric gizmos in max. Im not very happy with Max effect, if anyone help me with an idea for 3 D smoke really appriciate.

avatar Warlock
Warlock [banned] says:

Nice modeling love all the little details you have added top job!

Take a look at this maybe of some help

http://tutorialscentral.com/index.php?id=40&option=com_content&task=view

avatar dante
dante says:

The only way I know is either particle based, but you would have to render seperate and composite or in MAYA there are paint effects you could use, I am not sure MAX has the same tools.

author says:

youpee, it works ! Thanks Dante and Warlock. I used a Pclouds particle and a material made upon tutorial indicate by Warlock, just adapted to a V-Ray mtl. Grateful. Get crazy when i think is a 10 secunds photoshop work. 3D life is tough.

avatar ramananjv
ramananjv says:

yeah looking gud.. from the high resolution image i guess u didnt use the indirect illumination..i.e no light bounces and perfect shadows appear..so do have a check on that and with the fire effect it does nt look like fire

author says:

Thanks. Ramananjv, I've checked settings of final render and the only light with shadows, a Direct as sun. GI is open but if you have time see new step 15 and if is smtg wrong pls let me know. As for fire effect...finally I didnt use Max Fire, looks really crap, on the cannon i have only an omni light with Lens Effects and the smoke effect.

avatar Lodd
Lodd says:

really cool ship. i think it looks a bit plastic tho.

avatar wlado
wlado says:

Very, very good model! Just please put the sky and tweak lighting a bit, and it'll be awesome! =)

author says:

thanks, can do nothing more here, scene is too heavy and v-ray crash every single change. is my last contact with v-ray

avatar Siminho90
Siminho90 says:

very nice!

avatar pixelkid
pixelkid says:

Excellent lighting properties. Nice job, author!

no avatar
marina08 says:

This is fabulous! Great work!

avatar kyricom
kyricom says:

Very cool - except what you have is a schooner (two masts) which had a completely different kind of hull. You need a third (smaller) mast at the back.

author says:

Thanks. Kyricom, there is a third mast on back, is broken and in its way to fall.

avatar kyricom
kyricom says:

Oh yes, I see now. Sorry. Might consider having the base of the mast stick up a little higher to make it more noticeable. Nice

author says:

Lelaina ?

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After the battle - created by billyboy


After the battle
Favs: 0SBS: 7Hi-resRank: 8/10Score: 51.6% (0)6906 views

ZBrush, 3 DS max, V-Ray render (5 years and 3713 days ago)

1 Source:

avatar dka120
dka120 says:

Based on your SBS the helmet looked good in ZBrush. But it seems to have lost some details on your final render. Actually I found it hard to see what it was in HI-Res. Anyway, no hard feelings, because of the lack of time to fix anything before the deadline I'll base my vote on the SBS-version instead.

author says:

Dka, perfect. After I read your comment I begin to digg like a fool on tutorials, helps...you know...everything. And, surprise . I discovered that transphering the wavefront object and the displacement map from ZBrush to Max is not enough to keep all details. I have to use also a V Ray displacement map. At this moment dont know how to do it. Never mind. next time. Thanks, man, I feel like Columbus, I see America but I cant touch it.

avatar ponti55
ponti55 says:

Very good, the reflection are excellent.

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