(5 years and 3021 days ago)
good Rendering... best of luck.
(5 years and 3134 days ago)
good Rendering... best of luck.
good Rendering... best of luck.
Good work! Good luck!!!
Cool idea and a nice clean render shame about the stretching of the images which is a bit distracting
By adding a checker texture to your UV map, you can keep it on and unwrap/relax the UV as you go. Relaxing the UV isn't always needed, if you have no distortion or pinching. Most of the times you have to go in there and manually move vertices around to kill the distortion. UV unwrap and Relax, can only take you 80% of the way the rest you'll have to
do manually.
At the end of the day the basic key to texturing is to try to make sure your polygons are most equal in size (quads) and the more square the checker patterns has the less distortion you will have.
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(5 years and 3288 days ago)
Nice take on the theme!
very cool different concept...gl author
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modeled in 3ds max and rendered with the v ray . (5 years and 3541 days ago)
Great job but not very exotic...good luck
very nice job ! awesome egg
Nice but not symmetrical...One of the broken side of the egg i.e the one on the left is not convincing as a broken piece as it is exactly circular whereas the other part is not unirom and looks realistic...If possible try to change it...Colours also dont match much...Overall a nice work though....
amazing !!!! great !
That's an awesome egg yolk I love the reflection.
Congrats for your third place, Ramananjv!
Congratulations for 3rd
Congratulations!!!
Howdie stranger!
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Very nice walking stick and yes, suitable for cute girl Well done
Very cool Reminds me of that candy thing you eat at Christmas :P GJ
thx guys, i just wanted it to look deliciously attractive
Nice color variation .....
the render should have been better than this ... but it's OK now
Any way cool work and nicely done
GL Author
pretty!!
thank u all, and ill try to work on my rendering skills
very simple render.. and very grandly done.. excellent
COOL...really cool..
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