i modelled this in autodesk 3ds max...core is the basic box modelling,Then some spline modelling for pipes,parray ,pathfollow spacewarp , wind spacewarp for smoke and greeble plugin for high level detailing.I used 3ds max own material library 's materials and textures.Then i rendered this out in mental ray daylight system.i have elaborated the steps in SBS.Plz have a look at the work and post your comments....Thanks (5 years and 3283 days ago)
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Author, this is a fantastic design, but it needs some Steampunk materials for the surfaces, I think with some brass and wood added (and even leather if you want) it would be a most formiddable Steampunk Choptron! Right now it looks awesome but too futuristic. The steam chamber is great, as are all the gears and tubes. Also, the steam probably could be less black, which is like smoke, and more white or gray, like steam. Would love to see it with those elements added. You have quite an incredible design here!
great work author...good luck
congrats
Howdie stranger!
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