3D Pictures: Dropping



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Dropping the question - created by mircea


Dropping the question
Favs: 1SBS: 9Hi-resRank: 4/10Score: 67.7% (23)12125 views

(5 years and 2817 days ago)

avatar lobusdexter

How did you make the water? I feel the technique is the important part in this contest, but your SBS doesn't say anything about the water...

avatar r1k3r
r1k3r says:

Really nice job author. The only problem I see here is that you've dropped the ring into water that has not fully settled. Did you use a k_speed daemon on your emmiter to slow the water down once the glass was full? I would have then set the water to an initial state and kept re-running it until the water was dead still. I know the water bounces around for ages once the object has been filled, but the mass rippling effect in the glass gives away the fact it wasn't still. I would typically run a 10,000 particle simulation 10-15 times at a 100 frames each time, to get the water to behave

avatar mrbootham
mrbootham [banned] says:

fantastic ............

Howdie stranger!
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