(5 years and 2486 days ago)
- 1: opacity map
- 2: texture
- 3: texture
Modelled and rendered with 3ds Studio Max Design.
Modelling: 25 minutes
Texture & render setup: 4 hour
Rendertime: 11.457 seconds (5 years and 2488 days ago)
Nice concept and design, the render quality is good too. I suggest less desks and more details (books and pens on the tables).
and the DOF is nice too, Good luck Author.
Thanks for the advices, but this was just an exercise, I don't want to spend more time on it. I will create something different.
very good render, i like the high quality of the render and especially the DOF is nice.
maybe take away some desks and show more of the room and add details.
good luck!
The rendertime was quite long, so the minimum is that the quality is high, but i dont really wanted to play with the stuff on the desks, this was just a warm up exercise before the more complex one. It will be published soon.
ok, but about the render time you wrote that it took you 11 seconds so...
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Just Vue 7.
Hope you like it. =) (5 years and 3646 days ago)
Nice, i like it
Thanks =)
I love the contrast in this piece; 'cold' dead trees, and a 'warm' yellow sun.
Thanks =)
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Pretty funny
Can you explain the rule of the basic teapot at this scene?
The texture of the wall is too big, I do not saw any bump on it, the teapot has no material at all, the most realistic is the match.
Try practicing the materials, even if you have good models, if the shaders are shitty, the whole scene will be unreal.
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