My self face building or under contraction site concept. (5 years and 2463 days ago)
hi author... good work.....
The Golden Face was done using Blender 3D, with nice texturing procedure. All the images were created by me. (5 years and 2483 days ago)
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wanna fight.. (5 years and 3144 days ago)
hi author... good work.....
This is funny! Love it
The horns in front are angled the wrong way...Otherwise this is a really well done piece!
Fantastic thinking and great render author...i would remove this sticks that are stubbed in the bull...everything else is perfect maintained...best of luck author
This made me laugh, great concept author!
Very cool work here, the concept is what I like the most.
thanx
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I wanted to give a bit of mood and expression to the face, I hope I have done that. (5 years and 3688 days ago)
amazing!!! looks so real
the thinness is created by the shadow, I need to add some bounce light for that ear, will have a go tommorow
nice work....IMO ear can be better ( to thin to me).......anyways nice work on texturing and GL
Great, excellent, bla-bla, you know,.. I have a lot of question, please. What z brush did you use for the hair ? How did you export the paint texture from Zbrush ? Eyes are made in Zbrush, you used a subtool ? When i use subtool I see no more the tool in viewport, why ? thats all for the moment, congrats, good luck, bla-bla, you know...
love the teeth, the mustache, but u should look a little the eye except if he has on black eye pencil , i agree on the ear but other than that its a very beautifull img.. well done
That is one ugly hare-lipped dude! Accordint to the SBS it seems very well modeled. I especially like the hair and the skin texturing.
The only improvement I can think of is that the nose could be less glossy and that the specularity map overall could be decreased 25-50%. But that's just my picky opinion; it looks really great anyway. High marks!
Mood and expression accomplished.
I have corrected the ear, I hope and it seems better. thanks for all the comments
Congrats for your first place, Dante!
Congratulations
Congratulations for 1st, great
Congrats!
thanks for the comments
wow
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Just great
thank you dear..
Are the workers made by your self?
Those workers are from sketchup models done by MAX GRÃœTER :
"http://sketchup.google.com/3dwarehouse/details?mid=9033cd8d647e94e06dd2e8d76b824fe0"
"http://sketchup.google.com/3dwarehouse/details?mid=f789a572a072fbba7cd0089810558a3e"
"http://sketchup.google.com/3dwarehouse/details?mid=ec13680eed9b50a45d30cc039a805e5a"
yupp i modeled it with reference of 3d library.
it was created in 2011 when i'm studying 3ds max. sketchup was not born at dt time. thank you.
I think those workers are free to use,however you should give your sources in description.
Good concept anyway! GL
thank you.
I love the concept. It's a great way to visualize 3d graphics and an excellent idea for a self portrait.
The cleanliness and perfect symmetry of the face, even though it is still under construction, makes me more aware of the fact that it is a digital face and that the right half is just a mirror duplication of the right half. To make the face fit in with the workers I would have the face be asymmetrical. Perhaps one half has more or some areas are more complete/detailed so that it looks like it's currently being affected by the workers. Great work.
PS: (Sketchup was first released in the 2000, and Grüter's models were uploaded in 2009) Share sources in your description. I know you weren't trying to, but it can look like you're trying to take credit for other's work. Good luck!
thank you so much dear.
i always work with references wile working on a modeling.
but i do not put other's work on it.
if i find any model i just redraw it to make it perfect by changing little things on it.
Thank you again..
i do work in only 3ds max & Maya so no idea of sketchup at all. but when i referred above links, i found it. but it now helps me to make my modeling perfect.
At a time i'm making some new redraw of a chinese girl from sketchup file.
Congrats on a nice Job!
Thank You
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