
Somwhere, in Universe, an advanced civilization live a message on a planet where life is just beggining...
LOL, actually I had in mind â€2001- A Space Odysey†, my all time fav SF movie. If you didnt see it i cant explain what is the golden box on the ground.
3 DS Max, render with Mental Ray.
Organics are sculpted in ZBrush.
No 2 D graphic program, no external sources. (5 years and 3731 days ago)
It's great except the shadows, they look like squares.
wlado, the ground is very bumped, very out of level. thats why the shadow is not uniform. is not made by me, like in photoshop, is a realistic mental ray shadow map.
I was reffering to the shadows of plants, animals and such, but i see that you have already correctd that, cause when I commented they were really low-detailed. I know what bumpmaps are. =)
Really like the water effect...perhaps soften the edge where the water meets sand...
Thanks, pixelkid, you're right. Blur tool from PS is forbiden on 3d contests.What can be done in 5 sec in PS suppose few hours to work on Max. Have to make selections, to assign different materials blured on Mat editor. Maybe I shall try.
I'd reduce the intensity of the shadows & blur them a bit, and give some dimension to the 2 moons. Otherwise it's a good image.
interesting
Howdie stranger!
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