(5 years and 2958 days ago)
nice 3d effects..,
(5 years and 3092 days ago)
nice 3d effects..,
Fantastic work author...table look fantastic...i like usage of glass material so much...best of luck
nice one -- a bit tough to apply "English" to a table of glass (LOL)
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I made this with 3ds max 2008, and render using mental ray. (5 years and 3255 days ago)
nice work...gl
very clever
I like this one. The glass and eggs looks real. I suggest making another background. Its a small task, but the improvement willbe crucial. Maybe on a table with a blurred out background
keep it up!
Congrats for your third place!
Congrats nice render!
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(5 years and 3365 days ago)
Fabulous work...well done author
WOW! This is incredible work - such eye candy.
Sweet!.. good job.
i like it ! good job author .......g l
wow very beautiful
Very nice render Author good luck.
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Made completely from scratch. The model was made in 3ds Max. Used the lathe modifier on the king's shape, nothing advances, you can find countless tutorials about how to do this. For lighting I used a b&w HDR image. (5 years and 3396 days ago)
I'm repeating myself here.. but 90% of the pictures need a proper background.. and this is one of them. Make a nice, clean and colorful chessboard and this will look so much better. You can also show your skills with the board.The piece itself is very clean and nicely done.
(Well, any kind of background. Be it a table, a satin cushion, some clothing or anything else..)
I'm satisfied about my background. As the contest moderator said it should look like a real macro shot. I used a "digital white box" for my background just like a photograph may do it.
Well, I'm assuming it's a glass texture and it would look a lot better with something showing through. But anyways, the piece itself is very good work, solid and clean.
Nice image, would like to see an SBS. Did you have the caustics turned on? Which render engine did you use? vray, scanline, or mentalray? Did you use any fill lights to enhance the HDR image? I do like this, I just wish you could expand on your explanation with an SBS.
I didn't use any renders in 3ds Max. Normally I Would use Mental Ray but for this clean untextured scene I used KeyShot 2 with a custom build shader.
Nice modeling, do feel that the background is lacking contrast.
cool
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nice..bt try to make the glass more realistic..make reflection on it..
Thank u for ur advice & comments maju...
The glass looks too solid colored, with no transparency. It also looks too small and thin in comparison to the other objects on the desk. If it were positioned or resized, so as to show a bit of the colored wall through it, the illusion of it being glass would improve.
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