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On the edge !! - created by db765


On the edge !!
Favs: 0SBS: 79Hi-resRank: 2/3Score: 66.4% (32)98130 views

(5 years and 2416 days ago)

2 Sources:

avatar JannaR
JannaR says:

Cute!

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Lost Helmet - created by dante


Lost Helmet
Favs: 2SBS: 2Hi-resRank: 2/3Score: 65.6% (31)22836 views

Done using MAYA with PS used to comp
Please view hi res to see (5 years and 3686 days ago)

1 Source:

author says:

SBS and Improvements to follow tommorow

avatar ponti55
ponti55 says:

Excellent render!! Wow!!!

avatar Giggles
Giggles says:

Great render!(Maybe you could add a bit more bumps on the sand;just a thought though)

avatar loopyluv
loopyluv says:

Really like this

avatar pixelkid
pixelkid says:

Really nice work, here.

avatar sparklen
sparklen says:

LOVE this entry............really beautifully done!

avatar billyboy
billyboy says:

As usual great, good, best in this contest IMO, bla-bla... Lets get to work
1. I love the old aspect of the helmet. Is easy to make a new, perfect object in 3D but is difficult to make it look old. Maybe some redish color for a rusty look.
2. This was a just a detail. Sorry to tell that ( I tell you cause I appriciate your work ), the sand and water are disasters. So monotonous, so uniform. I know, is hard to work a 3D underwater landscape in 2 weeks but better you used a photoshop background than that. Good luck and congrats.

author says:

as I said SBS and hopefully some improvements. Thanks for all the comments.

author says:

Also as billy boy says I could have used a backplate image and got a better image, but we nead to clarify if that is allowed, I think we should, but am never good at following rules, so for this one I went simple.

avatar dka120
dka120 says:

Looks good! I like the fact that you dared to texture the helmets old and worn. I'm glad you didn't go the safe way, with the much too overrated simple reflections (= high votes), and went for realism instead.

Anyway, the only constructive things I can come up with is about the surrounding. I think the seabed looks to uniform (like Billyboy said), smooth and empty. More bump should do it. Also, the textured simulation of light projecting the waves on the seabed (caustic) doesn't seem to affect the helmet. I know Maya has possibilities for this though. Really good job anyway!
(I'll vote later in case of improvements)

EDIT: ...I forgot one thing. Great SBS!

avatar Siminho90
Siminho90 says:

nice!

avatar RichieMB
RichieMB says:

Excellent work here.

avatar RAZ0R
RAZ0R [banned] says:

very nice look here

avatar Lelaina
Lelaina says:

Congrats for your second place, Dante

avatar refleksi
refleksi says:

congrat Dante...

avatar loopyluv
loopyluv says:

Congratulations!

avatar chakra1985

congrats

avatar Chuck
Chuck says:

Hey Congrats on your win

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