My self face building or under contraction site concept. (5 years and 2480 days ago)
I Like this kind of reandering clean and smooth
thanks dude for ur comment.
Spline modeling Horn
For the modeling i used spline modeling, finally i converted to editable poly. (5 years and 2782 days ago)
I Like this kind of reandering clean and smooth
thanks dude for ur comment.
thanks dude for ur comment.
The horn on the left of the skull on the right appears to lose its curvature, and shows a "flattened" contour.
This also would have been a bit more impressive with either a surface texture, or a more interesting background.
But a nice effort none the less.
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all the objects are made up with spline.
reference link shown below
http://ericcartman.cgsociety.org/gallery/167894/ (5 years and 2783 days ago)
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Just great
thank you dear..
Are the workers made by your self?
Those workers are from sketchup models done by MAX GRÃœTER :
"http://sketchup.google.com/3dwarehouse/details?mid=9033cd8d647e94e06dd2e8d76b824fe0"
"http://sketchup.google.com/3dwarehouse/details?mid=f789a572a072fbba7cd0089810558a3e"
"http://sketchup.google.com/3dwarehouse/details?mid=ec13680eed9b50a45d30cc039a805e5a"
yupp i modeled it with reference of 3d library.
it was created in 2011 when i'm studying 3ds max. sketchup was not born at dt time. thank you.
I think those workers are free to use,however you should give your sources in description.
Good concept anyway! GL
thank you.
I love the concept. It's a great way to visualize 3d graphics and an excellent idea for a self portrait.
The cleanliness and perfect symmetry of the face, even though it is still under construction, makes me more aware of the fact that it is a digital face and that the right half is just a mirror duplication of the right half. To make the face fit in with the workers I would have the face be asymmetrical. Perhaps one half has more or some areas are more complete/detailed so that it looks like it's currently being affected by the workers. Great work.
PS: (Sketchup was first released in the 2000, and Grüter's models were uploaded in 2009) Share sources in your description. I know you weren't trying to, but it can look like you're trying to take credit for other's work. Good luck!
thank you so much dear.
i always work with references wile working on a modeling.
but i do not put other's work on it.
if i find any model i just redraw it to make it perfect by changing little things on it.
Thank you again..
i do work in only 3ds max & Maya so no idea of sketchup at all. but when i referred above links, i found it. but it now helps me to make my modeling perfect.
At a time i'm making some new redraw of a chinese girl from sketchup file.
Congrats on a nice Job!
Thank You
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