All textures used, other than stated came with 3D Max 2010, this is a mental ray render. Some post render adjustments to shadow/highlighting and color balance done in Photoshop (5 years and 3246 days ago)
wow awesome
1
Designed a pencil, pencil sharpener, and pencil shavings with Maya 2011 and Photoshop CS5. (5 years and 3432 days ago)
wow awesome
1
The sharpener has an odd,almost opaque like look.. but dunno if it's bad thou nor whether it's intentional. Very nice work and funny idea, very good SBS too. High vote from here.
Great job, just a suggestion, maybe make the paper thinner and check that your anti alias is on. Great idea and details.
nice work...gl
GREAT WORK ! GOOD LUCK
thank you all for the comments and support @Widiar the opaque look was intentional i followed the look of my reference pic step 26 of my SBS... it took about 2 days to do this, thinking if i should do another one but idk, i just hope someone else does one....come on y'all my post is lonely
Very nice idea. I would crank up the AA settings to get the render looking smooth. As the edges are a bit ragged at the moment.
Very cool!
this is mind blowing workk..specially the effect of the letter P of snap....grt work...here goes a favourite
Congratulations for 2nd
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Very surreal and interesting!
very very nice work author...fantastic work on water surface...best of luck
This looks good, I would comment on the light & it's brightness, but that's your personal choice.
Nice work, I like the reflection of the beacon's light through the grass.
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