3ds Max with mental ray rendering. Mental ray Arch. Design material (glass) for shell casing. This tutorial was inspirational: http://adobeusersite.com/photoshop-blog/3d-max-tutorials/3dsmax-3dmodel-shotgun-shell-studio-tutorial (5 years and 3585 days ago)
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I like the idea, but not the choice of background colors. It also looks blurry and like it's suffering of some sort of heavy jpeg-compression. Many of earlier 3DS Max renders on this site tends to do that. I haven't been able to convert to 3DS Max yet, so I don't know why, but there has to be some really simple mental ray setting to avoid that (I bet someone has a good answer for that?).
love this.gl.
i did not know you did 3d. congrat somemore you are da man!!!
Congrats :P
Howdie stranger!
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