Created in 3ds Max 2010 with mental ray rendering. Final adjustments to levels, bright/contrast, shadow/highlight, and color balance done in CS3. The following tutorial was used for creation of gold material used on golf ball.http://www.tutorialplanet.net/2009/05/29/creating-realistic-gold-material-in-3ds-max/ (5 years and 3587 days ago)
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Nice, vibrant colours. Good luck!
nice
nice
congtrats again
congtrats again
looks a bit brown...
Howdie stranger!
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