I don't really think that your class is thick like this. In my opinion, if I explain your problems, and give some advices how to make better, you learn more, as if I make a comment like above, about how good is.
So I explain why isn't correct this scene, and you should remember my advises in the future.
The main problem is that everything is thick, this could be adjusted easily, just have to notice it.
The second problem is the sharp of the edges, use chamfer tool on every edges that are too close to camera.
Use texture on models, CGTtextures is full of textures of all the genres, and it's free. Nearly every texture has at least a minimal reflection, don't forget this, your floor will be much more realistic with a blurry reflection, under the right window.
Best wishes.
author says:
thank you very much. i will keep this in mind . but i didnt understand what you said about thikness!
(5 years and 2460 days ago)
Howdie stranger! If you want to rate this picture or participate in this contest, just:
If they were all sliver and reflective, this would be a great take on the theme, but having them colored with those strange artificial colors doesn't make this look like a disco ball, just a bunch of utensils...
good entry maybe consider to add a little bit of color cause there's a little bit to much wood/ but excellent work anyway!
thanks you
much better now! good luck
You should use some reflections on the materials, the models are quite simple, but it's quite ok.
thank you. now i just added reflection and tried but it dose not look good.
Howdie stranger!
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