Very nice render. And SBS is detailed except the most important thing, what program did you used ? So, we are at least two who read it.
author says:
Thanks for the feedback billyboy.
The 3D-software used is of course no secret. I didn't reveal it simply because I'm the only one on this site using it (so far?). I'm not sure how to interpret the rule of anonymity. I think I'll have to wait for some mod guidance on that one.
But if you vote - revealing my user name - you can see it in my portfolio (earlier entries).
I'm loving the lighting effect the dice creates on the surface of the board. Although not really necessary, a little bit more work — like textures (scratches and or reflections) — on the bullets, and little depth of field would help sell the overall piece! Great job!
author says:
Coltranized, thanks, but more reflections would have made it unrealistic (take a look around). I agree about dust and scratch though. It has small amounts, but I had to cut down on many things to get a reasonable rendering time with the caustic effect.
nice, but I think the horse is a little bit on the water surface.. however gl
author says:
Siminho90: Thanks for your comment, I appreciate it!
The water is shallow and the horses feet is under the surface. It's shallow because the main goal of this contest is the horse, not the surrounding. So please review my real work (the horse) first and foremost.
Wow! Love the use of light.
Very nice render. And SBS is detailed except the most important thing, what program did you used ? So, we are at least two who read it.
Thanks for the feedback billyboy.
The 3D-software used is of course no secret. I didn't reveal it simply because I'm the only one on this site using it (so far?). I'm not sure how to interpret the rule of anonymity. I think I'll have to wait for some mod guidance on that one.
But if you vote - revealing my user name - you can see it in my portfolio (earlier entries).
Amazing light work.
I'm loving the lighting effect the dice creates on the surface of the board. Although not really necessary, a little bit more work — like textures (scratches and or reflections) — on the bullets, and little depth of field would help sell the overall piece! Great job!
Coltranized, thanks, but more reflections would have made it unrealistic (take a look around). I agree about dust and scratch though. It has small amounts, but I had to cut down on many things to get a reasonable rendering time with the caustic effect.
nice caustics!
beautiful job
Congrats for your first place, Dka!
Howdie stranger!
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