The 3D chrome version of Harley Davidson model 1914.
Made from scratches upon a reference photo from The Blueprints. com, see SBS. (5 years and 3793 days ago)
The mathematics involved is overwhelming.. very well done visual.. good luck.. the Idea of having a light source present while working really is amazing, fun work
While not specific to the artwork - i dont get how the front forks attach to the wheel? Doesnt look like it would work to me?? About the image, if your light source is what we are seeing then the shadow is on the wrong side? But I see a wall maybe? and a reflection? If thats the case might shadows be coming forward too?? While on the shadow - it needs to be pushed further back I think?I can see the shadow under the wheels...
Really nice work, I know nothing about motorbikes or 3D programs either I really like how you showed your 3D bike from different angles in your sbs, and I would love it if could add a little bit of explanation to your sbs, that would really help us people who have never used 3D programs to understand a bit more ... (please )
Thanks for comments.CMYK, agree, modified, thanks. Handlebar still need work, IMO Harley Davidson celebrity is 90% given by this cursed shape. GolemAura, mathematics, geometry...yes, if I dont became crazy I' ll became a new Mondrian Akassa, bike is the ancestor of motorcycle. Cain, see new step 16, look better but cover the deficiency of model and I want critic comments about the modelling.Geopankharichal, step 15 is my preferred too, I was scarred by too much originality
author says:
Animmax, I used a C-plane, normal for studio effects. To be on theme added reflexive material, see new step 17. Agree with front fork attach, need work. Madamemonty, usually I explain in SBS a part of 3D work made for every entry but peoples are not very interested and I was a little disappointed. For me is a great pleasure to explain what is work with 3ds Max, maybe I'll make a topic on Forum. For the moment something very, very schematic on steps 18-21.
Good modelling. i think the light nees some work tho.
Indeed. Very good model, but lighting needs to be better. It's a shame when good models look bad because of bad lighting. Keep it up! =)
thanks, have done my best but i have some problems with mapping which i try to hide with lights, thats why still look dark on few sides.
Lelaina, don't forget !
Howdie stranger!
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