used round hard brush with low opacity, with shape dynamics, colour dynamics and scattering options...
smudge tool for wood...
and layers set in normal, screen, linear dodge, hard light modes... (5 years and 3220 days ago)
Very nice work, but it needs some sort of perch. No background or perch makes it look like it's floating, or standing on tip-toe.
Great concept...the wood and leading seem disjointed...but I like it alot.
Very nice.
thank you guys for liking it....
@stowsk: hope i hv fixed the prob.... thanks for noticing....
edit: thanks for the fave nisha and mantra...
@erathion: thanks for nice comment....
edit : thank you marina08 and ibmaxed for taking time to comment on my entry....
much appreciated...
edit: thanks for both momof4boyoboys and glockman for the nice comments....
@glockman: yeah i hv tried to shine the whole glass...
i felt it wud take a steel like effect if given a spotted shines esp
since its flat surface....
also thanks to lamantine and alan for the faves..... much appreciated...
wow,wow,wow...very nice detailed piece...well done author
Fantastic!
Great job...GL
Wonderful Job author...love that you put in the wood effect as well.
Totally great job , I like that you took the time and effort to make the glass stand out with shading and different tones. A few highlights on parts of it could have made the feeling of light shining through from the back
Great second .
Congrats for 2nd
thanks a lot for the comments and favs....
Howdie stranger!
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