Game Engine AI Part 2: Advanced Path - Blender Tutorial


In the first part of this tutorial we went over the basics of how to make the ai follow a path. We gave the ai the path to follow, which is fine for set patrols, but what if we want the ai to go to a point from where it currently is? We need a path finding algorithm. In this tutorial we will be making a pathfinding algorithm that will find a path from one node (waypoint) to the next. We reccomend reading the first part if you haven't already. - View Tutorial »


submitted: 5 years and 3633 days ago



Submitted by Giulia - 1399 Views
Publisher: forum.nystic.com

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