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Let’s assume you have a scene ready, and that you want to render it with the Radiosity Rendering. The first thing to grasp when doing Radiosity is that no Lamps are necessary, but some meshes with an Emit material property greater than zero are required, since these will be the light sources. Emit is found on the Shaders panel in the bottom right (Material sub-context). Typically, a value of 0.5 or less gives a soft radiance.
submitted: 5 years and 3677 days ago
We know that around the world, our users have PC's of widely varying power. Rendering is the process in CG that can chew up CPU and disk space like no tomorrow. Especially in corporate environments, it is easy to fill up terabyte servers by uploading ten hour-long DV tapes and doing some editing. So, there are lots of options try to shoehorn a big job into a small PC by providing you with multiple sets of options that chunk up the work as best we can, while still preserving image integrity.
This page discusses the main options found on the Render panel, and subsequent pages give you more.
submitted: 5 years and 3675 days ago