Tangent Space Normal Maps - Blender Tutorial


Normal maps have become very popular these last few years, shown as a large improvement in the Game Industry but also in more traditional CG Industry and in the movie Industry, even if less obviously. Nowadays, solutions to sculpt models to an incredible level of detailing exist (ZBrush, Mudbox but also our beloved Blender, with its now famous Sculpt mode) but building normal maps to enhance the surfaces of our Blender models is still somehow lacking. Blender now has the capability to bake Camera Space Normal Maps directly from a higher level of resolution and apply it to a lower level of resolution, thanks to UVmapping and the Multi-resolution meshes. But the very last step, the one which will bring Blender up to the standards is still missing) : Tangent Space Normal Maps. If Blender now supports these maps, it still doesn't know how to bake them. - View Tutorial »


submitted: 5 years and 3722 days ago



Submitted by Guest - 148 Views

Did you like this tut?
We've got 437 more tuts in the
blender tutorial directory »

Did you try out this tut?
Upload and share
your result here »


Latest Blender Tutorials:


How to Visualize Sound - Blender Tutorial

Learn how to create a glowing and scaling effect with the use of audio in Blender 3D.


submitted: 5 years and 2854 days ago


Making of Luis Arizaga's 'Captain Proton' image - Blender Tutorial

Luis Arizaga, of Digital Rebel Studios, shares how he created his latest image 'Captain Proton', which was inspired by retro sci-fi.


submitted: 5 years and 2867 days ago


0 comment(s) | view tutorial | Views: 457

An Advanced Introduction to Blender Cycles - Blender Tutorial

Lighting, materials, textures and various cheats are the subject of this in-depth Blender Cycles intro from BlenderDiplom.com


submitted: 5 years and 2982 days ago


Advanced Array Animation - Parts 8 - 10 by Derrick Sesson - Blender Tutorial

Derrick Sesson brings as an in depth look at advanced array animation in Blender, in this new 10-part series. Parts 8 - 10.


submitted: 5 years and 3013 days ago


0 comment(s) | view tutorial | Views: 197

Advanced Array Animation - Parts 5-7 by Derrick Sesson - Blender Tutorial

Derrick Sesson brings as an in depth look at advanced array animation in Blender, in this new 10-part series. Parts 5 – 7


submitted: 5 years and 3013 days ago


0 comment(s) | view tutorial | Views: 140

Advanced Array Animation - Parts 1-4 by Derrick Sesson - Blender Tutorial

Derrick Sesson brings as an in depth look at advanced array animation in Blender, in this new 10-part series.


submitted: 5 years and 3027 days ago


Grundge Intro in Blender - Blender Tutorial

This is a double-tutorial! A grundge title animation and a sleek god ray logo reveal. Learn how to create two different intros in just one tutorial! And find out how to keep your noodles clean using node groups.


submitted: 5 years and 3037 days ago


Majestic God Ray Logo Reveal in Blender - Blender Tutorial

How to create god rays in blender and how to use them to reveal a logo the majestic way!


submitted: 5 years and 3037 days ago


Making of Zoltan Miklosi's 'Neo-Renaissance Girl' image - Blender Tutorial

Here you can see how Zoltan Miklosi uses Blender to model, texture, light and render his female character 'Neo-Renaissance Girl'.


submitted: 5 years and 3037 days ago


0 comment(s) | view tutorial | Views: 771

An abstract turbulence background in Blender - Blender Tutorial

Create this abstract organic background in Blender using particles, force fields and volume rendering!


submitted: 5 years and 3137 days ago


0 comment(s) | view tutorial | Views: 577