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In this tutorial you will be taken into the Material Lab to help you understand how it works and to help you get control of one of Bryce's most powerful features. There is a discussion of the interface and what each item does, a step by step texturing tutorial, and finally a test to see if you can remember what you've learned. The animation controls for materials will not be covered in this tutorial. The following part of the tutorial will make reference to the Alpha channel of a material. This will be discussed in full detail later in the tutorial.
submitted: 5 years and 3737 days ago
The purpose of this tutorial is to help you understand how to use the Deep Texture Editor in Bryce 4 a bit better by taking you through the construction of a new material with a height dependent colour. It's not a short tutorial but it's fairly easy to follow.
Good and varied materials make all the difference between a natural-looking picture and one that looks , well , a bit artificial.
To get there you can't avoid getting into the DTE and 'tweak' things to your taste : it's not as difficult to do as it looks at first.
submitted: 5 years and 3736 days ago
# Using the Terrain Editor to customize the Terrain
# Generating Elevations
# Using the Terrain Canvas for complete control
# More of the Material Editor
# Changing the colors of Preset Materials
# Adding your own Presets
# Using Textures in the Material Editor
# Using the Tree Lab to customize Trees
# Metaballs, and How to Use Them
# Making Symmetrical Lattices
# Making Rocks
submitted: 5 years and 3736 days ago