- photo contests ▼
- photoshop contests ▼
- Tutorials ▼
- Social ▼Contact options
- Stats ▼Results and stats
- More ▼
- Help ▼Help and rules
- Login
The idea of this tutorial is simple: we start with a very low poly mesh created in your favourite 3D package which we import in Zbrush. There, we sculpt the model and when we’re pleased with the volumes we export the high poly model which we will use as a reference when modelling with the 3D package of your choice.
submitted: 5 years and 3685 days ago