A standard heightfield terrain set to peaks, then squshed with the transform widget.
step 2 of 11
A standard water plane with a nice clear water. Some adjustments made to the foam settings to create foam along the wave tops and on the edge of the beach.
step 3 of 11
Planet used mars, from the default planet selections.
step 4 of 11
A standard pyramid primitive with the "Impossible glass" material added.
step 5 of 11
A standard sphere, with the "Impossible glass" material applied.
step 6 of 11
A chroma palm from the plant library added inside the sphere.
step 7 of 11
Parrot's thistle plant added to the middle distance sphere.