The dice - the main object - was made by creating a simple box, subdividing it several times and applying rounder on it. I then reduces the polys to a really low value, making it edgy, like a hand made wooden dice. I then solid drilled away the markings and created beveled rough markings. All was randomly jittered to make it less symmetric (thus more realistic)
The back gammon table was made by creating a jagged flat polygon and making slightly beveled markings (barely visible, but adds to the overall unsymmetrical feeling). The frame was some flat polys beveled with round corners. I also added some hinges, made by cylinders, later on.
The back gammon table was made by creating a jagged flat polygon and making slightly beveled markings (barely visible, but adds to the overall unsymmetrical feeling). The frame was some flat polys beveled with round corners. I also added some hinges, made by cylinders, later on.