A Work in Progress: Hot Metal



This guide was made for entry:
Hot Metal
In Contest:
liquids


step 1 of 18

I started with a capsule and stretched then added more subdivisions. I made my object editable so that I could make a loop selection of 1 segment.

Creation of Hot Metal: Step 1

step 2 of 18

With my selection made, I chose the scale tool to reduce size using all axis

Creation of Hot Metal: Step 2

step 3 of 18

This is the result.

Creation of Hot Metal: Step 3

step 4 of 18

I chose a glass material and assigned.

Creation of Hot Metal: Step 4

step 5 of 18

I add a floor and after trying out different materials, I decide on a red velvet

Creation of Hot Metal: Step 5

step 6 of 18

so far so good

Creation of Hot Metal: Step 6

step 7 of 18

I made the temperature scale in InDesign then exported as a n eps.

Creation of Hot Metal: Step 7

step 8 of 18

I opened the eps file in Photoshop, made a selection of it and created an alpha channel to use later.

Creation of Hot Metal: Step 8

step 9 of 18

Next I create a gradient fill going from red to black and add a layer mask from my selection.

Creation of Hot Metal: Step 9

step 10 of 18

This is the result. I save the file as a tif checking the alpha channel box.

Creation of Hot Metal: Step 10

step 11 of 18

I created my blob of Mercury with a sphere.

Creation of Hot Metal: Step 11

step 12 of 18

I assigned the melt deformer to my sphere and adjusted the strength of the melt until I got the desired effect.

Creation of Hot Metal: Step 12

step 13 of 18

This is the result. The material assigned to this is a Chrome material with increased reflectivity.

Creation of Hot Metal: Step 13

step 14 of 18

I chose a tube to create the Mercury reservoir and positioned in the centre of my thermometer. I also used a tube for the paper insert that lies just under the reservoir. I made selections of a number of faces of this tube to delete so that my paper insert is curved.

Creation of Hot Metal: Step 14

step 15 of 18

The glass housing for the reservoir is also a tube with a glass material added.

Creation of Hot Metal: Step 15

step 16 of 18

For the Mercury well I used another capsule, made it editable and manipulated some of the faces. This capsule is slightly smaller than the main body of the thermometer.

Creation of Hot Metal: Step 16

step 17 of 18

To add my temperature scale that I made earlier, I had to create a new material and in the color field I loaded my tif file as a texture. I then checked the alpha field and loaded the tif file as a texture again. I am using the alpha channel from my PS tif file to just select the type and not the background. I then assign my new material to the thermometer so that I have the glass material and the new material with type. I then had to go to the display drop down menu and choose stacked materials. This will place one material on top of another.

Creation of Hot Metal: Step 17

step 18 of 18

This is the type on the thermometer. I chose a flat projection with tiling unchecked. I used the move texture tool to get into position. I then scaled to cover the length of the thermometer.
I got all my pieces of the puzzle positioned duped, my Mercury blob a couple of times with adjusted melt strengths. I made a few extra cuts to the neck of the thermometer so that I could make it look like it was broken, messed about with lights, turned on Ambient Occlusion and Global Illumination set my render size and rendered to the Picture Viewer. I saved my file as a tif, opened it in Photoshop, tweaked the curves to give a little contrast and saved as a jpeg.

Creation of Hot Metal: Step 18

Final result

Creation of Hot Metal: Final Result

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Darla
04mehul
Score:
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