Started painting the background using a soft brush.
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Painted some noise. I painted lots of dots, then I copied and pasted them all over the place.
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Distort noise to add some texture to the field. I later made it partially transparent and erased the edges.
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Soften edges of noise and painted some details. Also I decided not to paint the letters in the back. Painted the ball using selection tool + soft paint brush.
step 6 of 27
Created another layer under the painted ball and started painting the player.
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Started painting the player.
step 8 of 27
The rest includes painting and erasing.
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Copied and pasted previously created noise
step 18 of 27
Transformed, copied, pasted
step 19 of 27
Ended up covering the entire image with noise. Made it partially transparent and changed the layer blending mode.
step 20 of 27
Color Balance
step 21 of 27
Forgot to show this important step. I created a grid(4x5) in the very beginning. Later I added lots of guides to help me out with proportions.
step 22 of 27
Painted psd file. You can see my layers.
step 23 of 27
Without background. And the player with the ball is a dropped copy form of two separate layers.
step 24 of 27
Scoot over ball layer. O_O
step 25 of 27
The previous step show before the ball and player were dropped together. This step shows the other layer where they are together. You can see the brush strokes.
There was no tracing involved. I used a 4x5 grid to make the proportions even
(5 years and 3485 days ago)Later I added more squares for adding more details. As you see in the last step.
(5 years and 3485 days ago)Update: added more steps
(5 years and 3485 days ago)