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A Work in Progress: The corner seat
Home
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Guides
» The corner seat
This guide was made for entry:
The corner seat
In Contest:
the light
step 1 of 9
created walls using wall primitive
step 2 of 9
added floor and started to add objects
step 3 of 9
added more geometry, the picture frames.
step 4 of 9
added the lamps.
step 5 of 9
her's the material window. All of the geometry required UVmap modifier as none of it fitted very well.
step 6 of 9
This the wireframe view from the camera of the final scene.
step 7 of 9
I use a program called "Crazybump" to create the specular, displacement, ambient occlusion maps for each material.
step 8 of 9
Picture image 1, my own photo.
step 9 of 9
Picture image 2, my own photo.
Final result
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Votes
user
voted
LEEBAOREN
Disco
Toothpick134
Score:
10
Comments
lchappell
says:
Damn right ,you showed me something useful, make an sbs author...please
(5 years and 3520 days ago)
Damn right ,you showed me something useful, make an sbs author...please
(5 years and 3520 days ago)