Created a plane and used the bend modifier twice to achievie this effect
step 2 of 4
Sphere's edited in edit poly.
step 3 of 4
A large sphere was created and everything put inside it. Set up a camera and omni light.
step 4 of 4
The materials I used. The sky map is a original material and can be found in the maps folder (im using 3ds max 2010) and the car paint is an original premade material.