So I'm adding this sbs guide because I have to..
Start by creating a circular shape. Now create a line defining the path of the water.
While having the circle selected add the compound object called Loft. Press "get path" and select your line. To clean up the two end of your mesh you can bevel them with the "edit poly" modifier.
Start by creating a circular shape. Now create a line defining the path of the water.
While having the circle selected add the compound object called Loft. Press "get path" and select your line. To clean up the two end of your mesh you can bevel them with the "edit poly" modifier.