A Work in Progress: Fiery Launch



This guide was made for entry:
Fiery Launch
In Contest:
boat rope


Original image


step 1 of 20

Made a basic sketch and scanned it.

Creation of Fiery Launch: Step 1

step 2 of 20

Used mostly the patch tool to wipe out the rope in front of the orange section. Some clone, but patch is smoother.

Creation of Fiery Launch: Step 2

step 3 of 20

Used the patch tool again to obliterate the background.

Creation of Fiery Launch: Step 3

step 4 of 20

Positioned the piling in front of the temple. First intention was to use the texture here, but later decided against it, and used it elsewhere.

Creation of Fiery Launch: Step 4

step 5 of 20

Transformed the white rusty section of the piling for use on the rocket body. There were four pieces, one for the body, then three for each of the rocket supports, cut separately. Used multiply blend mode for each.

Creation of Fiery Launch: Step 5

step 6 of 20

Warped the white section for the supports.

Creation of Fiery Launch: Step 6

step 7 of 20

Position the background.

Creation of Fiery Launch: Step 7

step 8 of 20

Patch the sky and position the rocket.

Creation of Fiery Launch: Step 8

step 9 of 20

Position the Sledgehammer Rocket for its fiery exhaust.

Creation of Fiery Launch: Step 9

step 10 of 20

Select and warp only the bottom portion of the smoke and exhaust fumes.

Creation of Fiery Launch: Step 10

step 11 of 20

Adjust the rust texture with a photo filter.

Creation of Fiery Launch: Step 11

step 12 of 20

Filter>render clouds (purple/black), then made a levels adjustment layer. Also used a layer mask to graduate the intensity of the deep purple/black sky from the lower background area.

Creation of Fiery Launch: Step 12

step 13 of 20

Used a slight Filter>blur>Gaussian blur here. The rocket is moving, after all.

Creation of Fiery Launch: Step 13

step 14 of 20

Here's where I used the layer mask for the sky, also painted some in black with a soft low-opacity brush.

Creation of Fiery Launch: Step 14

step 15 of 20

Filter>render lighting (omni)and used the patch tool. This was an image that I did some work on, but ended up not using.

Creation of Fiery Launch: Step 15

step 16 of 20

Used the ellipse marquee tool to take a section of the rusty texture to make the planet. The tutorial that I used is here: http://dinyctis.deviantart.com/art/Planet-Tutorial-3131869 . I copied the image to my desktop for easy reference. Most steps worked just fine, others I had to fiddle with and work around. It's quite lengthy, but pretty cool to do.

Creation of Fiery Launch: Step 16

step 17 of 20

Inner glow on the planet.

Creation of Fiery Launch: Step 17

step 18 of 20

Inner shadow on the planet.

Creation of Fiery Launch: Step 18

step 19 of 20

The planet with all its steps, before placing in chop.

Creation of Fiery Launch: Step 19

step 20 of 20

Made the 5 posts by using the rounded corner rectangle tool, and different sections of the orange rusty area on the source. Used a gradient shadow and some burning. Cut two sections of the rope, warped into position. Final tweaks with burning, some dodge and intensifying the fire in the temple. There are about 4-5 layers of the fire and smoke up there. Also lowered the brightness of the temple itself. Added an extra outer glow to the planet once in place.

Creation of Fiery Launch: Step 20

Final result

Creation of Fiery Launch: Final Result

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