drew my outline with pen tool and stroked the resulting paths
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placing material for the eye
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material for face
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some layer fx
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material for legs
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using puppet warp
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The sky was made with brushes contained in cs5. It consists of two layers and some shadow work. The grass is a clone sample using the grass brush included with Photoshop. This clone sample was taken from the seat cushion area in the source. There are many layers of the grass i made adjustments to the hue/saturation colors for grass. The material for the branch is also taken from the front dark area of the seat cushion in the source. The liquefy filter was used along with the dodge and burn tools to give it
some depth.