I wish my foam looked this good. Here I'm modeling the glass in the same way I started the bottle. Just a simple polygon followed by a radial sweep.
step 5 of 8
I get tired of the simulated deck lines, so I actually modeled the boards that the texture goes on. The finished version has rounded corners, as all decking boards do.
step 6 of 8
I was going to stick with a darker beer, but it was too ugly looking.
step 7 of 8
This was a background I was going to use, but decided against it because of the frame angle and colors.
step 8 of 8
The logo was changed for the final render, but this was my first draft.