This was the basic feather, I drew a curving spline and put sweep nurbs onto it with the size gradually decreasing, then applied c4d's feather modifier and played with the settings to get a realistic feather.
- photo contests ▼
- photoshop contests ▼
- Tutorials ▼
- Social ▼Contact options
- Stats ▼Results and stats
- More ▼
- Help ▼Help and rules
- Login