A Work in Progress: Dooms Day Mask



This guide was made for entry:
Dooms Day Mask
In Contest:
masks


step 1 of 5

This is a shot I took of one of my aeronautical charts. I used it for the map material.

Creation of Dooms Day Mask: Step 1

step 2 of 5

To model the screw head a cube with mesh smooth modifier 2 iterations applied. Adjustments to the vertices made.

Creation of Dooms Day Mask: Step 2

step 3 of 5

The lens assembly consists of tubes and a cylinder. These were scaled and put together with exception of the screws. The assembly (without screws) was modified with bend modifier on the "X" and "Y" axis as a group.

Creation of Dooms Day Mask: Step 3

step 4 of 5

The mask (rubber) portion is a geosphere with soft selection mods to its vertices. The canisters are cylinders adjustments to edges an mesh smooth modifier. all textures are 3d max mental ray materials. (metal, with color adjustments and rubber material)

Creation of Dooms Day Mask: Step 4

step 5 of 5

The map is a plane with corrections made to vertices. My photo used as a material.

Creation of Dooms Day Mask: Step 5

Final result

Creation of Dooms Day Mask: Final Result

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